Seen Language DocumentationSeen is a self-hosted systems programming language with multi-language keywords, region-based memory management, and LLVM-powered compilation.

Seen Language Documentation

Seen is a self-hosted systems programming language with multi-language keywords, region-based memory management, and LLVM-powered compilation.

fun main() {
    let names = ["Alice", "Bob", "Charlie"]
    for name in names {
        println("Hello, {name}!")
    }
}

Key Features

  • Self-hosted compiler -- 62,000+ lines of Seen compiling itself
  • Multi-language keywords -- write code in English, Arabic, Spanish, Russian, Chinese, or French
  • LLVM backend -- ThinLTO, vectorization, aggressive inlining (1.0x--1.5x Rust performance)
  • Region-based memory -- no garbage collector
  • Fast compilation -- fork-parallel IR generation with content-addressed incremental caching
  • GPU compute -- @compute shaders via Vulkan/GLSL pipeline
  • SIMD intrinsics -- f32x4, i32x4, f64x2, etc.
  • Async/await -- LLVM coroutine-based concurrency

Documentation

Getting Started

Core Concepts

Specialized Topics

  • SIMD and GPU -- vector types and GPU compute shaders
  • Multi-Language Support -- keyword translations and adding languages
  • FFI -- C interop, extern functions, linking
  • Tooling -- VS Code extension, LSP, formatting, debugging

Project & Build

API Reference

  • API Reference Index -- standard library and runtime overview
  • Core Types -- Option, Result, Unit, Ordering
  • Strings -- String, StringBuilder
  • Collections -- Array, Vec, HashMap, BTreeMap, etc.
  • Math -- math functions and constants
  • I/O -- File, stdin/stdout, reading and writing
  • Process -- Command execution, environment
  • Synchronization -- Mutex, RwLock, Channel, AtomicInt
  • Random -- random number generators
  • Bitfield -- bit manipulation types
  • Binary -- serialization and compression
  • JSON -- JSON derive and parsing
  • Reflection -- runtime type information
  • GPU -- GPU types and runtime functions
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