Runtime Arena API
Stack Regions
data-sid="root/div-1/div-2/div-2/div-1/a-1/span-1" data-summon-id="summon-1fb737e1">Pool Regions
RandomThree random number generators are available, each with different tradeoffs.
Documentation
API Reference

Random

Three random number generators are available, each with different tradeoffs.

import random.rng

LCG (Linear Congruential Generator)

Fastest, lowest quality. Good for non-critical randomness.

let rng = LCG.new(seed)
let value = rng.next()

PCG (Permuted Congruential Generator)

Good balance of speed and quality. Recommended for general use.

let rng = PCG.new(seed)
let value = rng.next()

Xorshift

Simple and fast with reasonable quality.

let rng = Xorshift.new(seed)
let value = rng.next()

Example

fun main() {
    let rng = PCG.new(42)
    var i = 0
    while i < 10 {
        println("Random: {rng.next()}")
        i = i + 1
    }
}

UWW Deterministic Random

For deterministic/WASM contexts:

import uww

let rand = uww_deterministic_rand(seed)
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