Modules: input/gamepad, input/gamepad_unified
Input modules define gamepad state and event surfaces.
| Type | Module | Purpose |
|---|
GamepadState | input/gamepad, input/gamepad_unified | Current gamepad buttons/axes |
GamepadButtonEvent | input/gamepad | Button transition |
GamepadAxisEvent | input/gamepad | Axis motion |
GamepadConnectionEvent | input/gamepad | Connect/disconnect event |
GamepadEventType | input/gamepad | Event discriminant |
GamepadEvent | input/gamepad | Unified event payload |
Gamepad | input/gamepad | Device wrapper |
GamepadManager | input/gamepad, input/gamepad_unified | Device manager |