InputModules: input/gamepad, input/gamepad_unified

Input

Modules: input/gamepad, input/gamepad_unified

Input modules define gamepad state and event surfaces.

TypeModulePurpose
GamepadStateinput/gamepad, input/gamepad_unifiedCurrent gamepad buttons/axes
GamepadButtonEventinput/gamepadButton transition
GamepadAxisEventinput/gamepadAxis motion
GamepadConnectionEventinput/gamepadConnect/disconnect event
GamepadEventTypeinput/gamepadEvent discriminant
GamepadEventinput/gamepadUnified event payload
Gamepadinput/gamepadDevice wrapper
GamepadManagerinput/gamepad, input/gamepad_unifiedDevice manager
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