Standard Library Module IndexThis index lists every module currently present under seen_std/src. Detailed pages cover the stable/user-facing families; lower-level platform and runtime modules are listed here so missing API-reference coverage is visible.

Standard Library Module Index

This index lists every module currently present under seen_std/src. Detailed pages cover the stable/user-facing families; lower-level platform and runtime modules are listed here so missing API-reference coverage is visible.

The separately versioned seen/seen-tokenizers package lives under packages/seen_tokenizers. It provides bounded strict tokenizer JSON, reproducibly generated Unicode 16.0.0 classification tables, deterministic GPT byte-level BPE, validated decoding, and explicit special-token policies. Its byte-offset and Unicode-codepoint APIs are intentionally distinct.

Module Families

FamilyPurpose
asyncFuture and async runtime helpers
audioAudio backend/device wrappers
collectionsCollection types, buffers, maps, sets, pools
coreCore types, conversion, reflection, binary helpers
cryptoHashing utilities
determinismExplicit runtime inputs and capability policy
envEnvironment helpers
ffiC type and interop helpers
frameworkComponent, routing, middleware, store, VDOM, hot reload
fsRaw paths, move-only files, directories, links, durability, and traversal
graphicsGPU, renderer, shader helpers
hashHash helpers
inputGamepad/input abstractions
ioFile, buffered, and stdio helpers
jsonJSON values, parser, builder
mathMath helpers
memoryAllocation budget, statistics, and region helpers
netPolling and TCP wrappers
platformOS-specific windows/audio/input/GPU bindings
operation_contextCancellation, deadline, and operation-limit facade
processProcess execution helpers
randomRandom number generators
scriptingLua integration
secretSecret-value facade
securityTEE/enclave helpers
simdSIMD vector/math helpers
strCharacter, escape, and string utilities
syncMutexes, atomics, channels, queues, barriers
testingSource-level test policy and category contracts
threadThreads, affinity, worker pools
timeTime and duration helpers
uwwDeterministic UWW/fixed-point helpers

Modules

(root)

  • error
  • operation_context
  • ownership
  • secret

accelerator

  • accelerator/cuda/error
  • accelerator/cuda/mod

async

  • async/mod
  • async/structured

audio

  • audio/audio
  • audio/openal

collections

  • collections/algorithms
  • collections/bit_set
  • collections/btree_map
  • collections/btree_set
  • collections/byte_buffer
  • collections/hash/mod
  • collections/hash_map
  • collections/hashset
  • collections/linked_list
  • collections/list_utils
  • collections/map
  • collections/pool
  • collections/std_string
  • collections/string_buffer
  • collections/string_hash_map
  • collections/vec
  • collections/vecdeque

core

  • core/binary
  • core/bitfield
  • core/compress
  • core/convert
  • core/error
  • core/intrinsics
  • core/json_derive
  • core/operation_context
  • core/option
  • core/ord
  • core/ownership
  • core/packet
  • core/prelude
  • core/reflect
  • core/result
  • core/secret
  • core/to_string
  • core/unit

crypto

  • crypto/md5
  • crypto/sha256

determinism

  • determinism/context
  • determinism/policy

env

  • env/env

ffi

  • ffi/c_types
  • ffi/cinterop

formats

  • formats/safetensors

framework

  • framework/component
  • framework/executor
  • framework/hotreload
  • framework/middleware
  • framework/routing
  • framework/store
  • framework/vdom
  • framework/vdom_lite

fs

  • fs/file
  • fs/mod
  • fs/operations
  • fs/path
  • fs/types

graphics

  • graphics/gpu
  • graphics/renderer
  • graphics/shader

hash

  • hash/mod

inference

  • inference/scalars
  • inference/span

input

  • input/gamepad
  • input/gamepad_unified

io

  • io/buffered
  • io/bytes
  • io/direct
  • io/file
  • io/stdio

json

  • json/builder
  • json/canonical
  • json/mod
  • json/parser
  • json/strict
  • json/value

math

  • math/math

memory

  • memory/aligned_buffer
  • memory/allocation
  • memory/mapped_file
  • memory/mapped_region
  • memory/pool_region
  • memory/stack_region

net

  • net/poll
  • net/tcp

operation_context

  • operation_context

platform

  • platform/darwin/cocoa
  • platform/darwin/coreaudio
  • platform/darwin/gamecontroller
  • platform/darwin/metal
  • platform/darwin/sdl3
  • platform/darwin/window
  • platform/linux/alsa
  • platform/linux/evdev
  • platform/linux/libinput
  • platform/linux/pipewire
  • platform/linux/sdl3
  • platform/linux/steam
  • platform/linux/steam_wrapper
  • platform/linux/vulkan
  • platform/linux/wayland
  • platform/linux/window
  • platform/linux/x11
  • platform/web/webgpu
  • platform/windows/win32
  • platform/windows/xinput

process

  • process/process

random

  • random/rng

reactor

  • reactor/mod
  • reactor/reactor

scripting

  • scripting/lua

secret

  • secret

security

  • security/enclave

simd

  • simd/dispatch_plan
  • simd/dot_clock
  • simd/ir_types
  • simd/simd_math
  • simd/simd_types
  • simd/x86_blocks
  • simd/x86_dispatch
  • simd/x86_kernels

str

  • str/char
  • str/escape
  • str/string

sync

  • sync/arc
  • sync/atomic
  • sync/channel
  • sync/contracts
  • sync/lock_order
  • sync/mod
  • sync/mutex

testing

  • testing/categories

thread

  • thread/affinity
  • thread/mod
  • thread/pool

time

  • time/backoff
  • time/format
  • time/mod
  • time/time
  • time/timer

uww

  • uww/fixed
  • uww/mod
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