Standard Library Module IndexThis index lists every module currently present under seen_std/src. Detailed pages cover the stable/user-facing families; lower-level platform and runtime modules are listed here so missing API-reference coverage is visible.

Standard Library Module Index

This index lists every module currently present under seen_std/src. Detailed pages cover the stable/user-facing families; lower-level platform and runtime modules are listed here so missing API-reference coverage is visible.

Module Families

FamilyPurpose
asyncFuture and async runtime helpers
audioAudio backend/device wrappers
collectionsCollection types, buffers, maps, sets, pools
coreCore types, conversion, reflection, binary helpers
cryptoHashing utilities
envEnvironment helpers
ffiC type and interop helpers
frameworkComponent, routing, middleware, store, VDOM, hot reload
fsPath utilities
graphicsGPU, renderer, shader helpers
hashHash helpers
inputGamepad/input abstractions
ioFile, buffered, and stdio helpers
jsonJSON values, parser, builder
mathMath helpers
memoryAllocation budget, statistics, and region helpers
netPolling and TCP wrappers
platformOS-specific windows/audio/input/GPU bindings
processProcess execution helpers
randomRandom number generators
scriptingLua integration
securityTEE/enclave helpers
simdSIMD vector/math helpers
strCharacter, escape, and string utilities
syncMutexes, atomics, channels, queues, barriers
threadThreads, affinity, worker pools
timeTime and duration helpers
uwwDeterministic UWW/fixed-point helpers

Modules

async

  • async/future
  • async/runtime

audio

  • audio/audio
  • audio/openal

collections

  • collections/bit_set
  • collections/btree_map
  • collections/btree_set
  • collections/byte_buffer
  • collections/hash/mod
  • collections/hash_map
  • collections/hashset
  • collections/linked_list
  • collections/list_utils
  • collections/map
  • collections/pool
  • collections/std_string
  • collections/string_buffer
  • collections/string_hash_map
  • collections/vec
  • collections/vecdeque

core

  • core/binary
  • core/bitfield
  • core/compress
  • core/convert
  • core/intrinsics
  • core/json_derive
  • core/option
  • core/ord
  • core/packet
  • core/prelude
  • core/reflect
  • core/result
  • core/to_string
  • core/unit

crypto

  • crypto/md5

env

  • env/env

ffi

  • ffi/c_types
  • ffi/cinterop

framework

  • framework/component
  • framework/executor
  • framework/hotreload
  • framework/middleware
  • framework/routing
  • framework/store
  • framework/vdom
  • framework/vdom_lite

fs

  • fs/path

graphics

  • graphics/gpu
  • graphics/renderer
  • graphics/shader

hash

  • hash/mod

input

  • input/gamepad
  • input/gamepad_unified

io

  • io/buffered
  • io/file
  • io/stdio

json

  • json/builder
  • json/mod
  • json/parser
  • json/value

math

  • math/math

memory

  • memory/allocation
  • memory/mapped_region
  • memory/pool_region
  • memory/stack_region

net

  • net/poll
  • net/tcp

platform

  • platform/darwin/cocoa
  • platform/darwin/coreaudio
  • platform/darwin/gamecontroller
  • platform/darwin/metal
  • platform/darwin/sdl3
  • platform/darwin/window
  • platform/linux/alsa
  • platform/linux/evdev
  • platform/linux/libinput
  • platform/linux/pipewire
  • platform/linux/sdl3
  • platform/linux/steam
  • platform/linux/steam_wrapper
  • platform/linux/vulkan
  • platform/linux/wayland
  • platform/linux/window
  • platform/linux/x11
  • platform/web/webgpu
  • platform/windows/win32
  • platform/windows/xinput

process

  • process/process

random

  • random/rng

scripting

  • scripting/lua

security

  • security/enclave

simd

  • simd/simd_math
  • simd/simd_types

str

  • str/char
  • str/escape
  • str/string

sync

  • sync/atomic
  • sync/atomic_queue
  • sync/atomic_stack
  • sync/barrier
  • sync/channel
  • sync/mpsc_queue
  • sync/mutex
  • sync/ordering
  • sync/rwlock
  • sync/spsc_queue
  • sync/thread_local

thread

  • thread/affinity
  • thread/mod
  • thread/pool

time

  • time/mod
  • time/time

uww

  • uww/fixed
  • uww/mod
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